![]() ![]() Mike has already said that you're planning things for those particular mastery dice combos already, but who said these or any other mastery dice combinations would have to be exclusive to any extent? Here, the combinations fit, for example.Īnd, you know what, here's a hypothetical scenario. Here's a teeny-tiny bit more: I guess Green/Blue mastery dice would work well for Group A, while Yellow/Red mastery dice would work well for Group B. So perhaps that's a good way to figure out what the missing Koi Skill would be? Lotus Skill tile: Wall of Spinning DaggersĬolor and thematic consistency in check as well! The buffer/debuffer - a dancer - priestess? Koi Skill tiles: Dragon Stance & Tiger Stanceī. Techniques: Kami's Thunderous Wrath & Kami's Sheltering Hand The tank - a heavily armored Oni-turned-good samurai perhaps? Ignoring the honorable achievements and any unlocked stretch goals for the purpose of this exercise, and if I am reading/if I understand the cards correctly, there seems to be an adequate amount of synergy in terms of both function and flavor among the techniques, talents and skills categorized in the same group between A and B, leaving the missing Koi Skill tile in group B:Ī. All the non-hero-attached stuff is just there for hero customization, so go to town!Ībout 3 hours - Hahaha!!! Love it. We just brewed up tons of ideas, then started trickling out the ones we liked best as the campaign went on. There's no correlation behind the other patterns, unfortunately. Not to spoil the speculation, but I can say that the heroes revealed so far are all we have plans to reveal at this time. It's really entertaining to see the lines of yarn that are being connected on the bulletin board. Or even just with what has already been unlocked so far, we are 1 koi skill tile away from making 2 full sets of of unassigned hero characteristics, so even getting that one extra koi tile would be great.!Ībout 3 hours - hahahaha you're going full Pepe Silvia on us over here. I guess I can eat a hat if that helps too? Just tell me where to send the video. If we do reach that stretch goal, please consider appeasing my OCD by adding in these few extra things. Now imagine how neat the symmetry of that is. Or 3 koi skill tiles and 4 techniques away from 4 full sets of unassigned hero characteristics, which would bring the number of whole/complete sets of hero options to an overall 12, to match the 12 Oni available so far. Assuming we also reach the 215K stretch goal, which seems like a relatively likely scenario at the moment, we would be 1 koi skill tile and 2 techniques away from 3 full sets of unassigned hero characteristics (sets of skill tiles, techniques and talents that do not correspond to specific heroes). Alright, definitely getting a bit ahead of myself here, but what's new.
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